Publisher: Flying Pig Games (2009)
Game Design: Jeff Spelman
Age recommendation: 8+
Jukem Football Rules: http://jukemfootball.com/rules/
"I love this game!"
-My 7 year old son upon scoring a touchdown.
As a parent, I endorse any game that garners that much excitement after MATH was involved.
Jukem is a football (American football - sorry rest of the world) card game with a singular shared goal with it's inspiration: score more points than your opponent through touchdowns and field goals.
100 yards. That is your goal. If you can create a drive using your cards that equals exactly 100 yards, you get a touchdown (with assumed success at your extra point) for 7 points.If you your drive is 70 yards or longer and the half is coming (draw pile is low) you can always play a field goal card if you have one for 3 points.
Wait. But how do you get 100 yards? On your turn, you can make a play by laying down the cards that correspond to a run, or a pass. Each run card has a yardage amount on them to get you closer to 100. Passes have an extra step - you have to catch them (of course). Pass cards do not have a single yardage, but a range. The Catch card that you play is like the Run card; it has a yardage amount. The Catch yardage need to fit in the range of the Pass card.
|this drive has a 20 yard run, a 10 yard catch, and a 30 yard run for 60 yards|
If you want to make that 10 yard catch pictured above, you need to make a 5-20 yard pass.
Unlike real football, your opponent is creating their own drive at the same time you are. The 2 are unrelated. Their is a small defensive side to game play in the way of Blitz, Pick, Fumble, and Penalty card which can negate your opponents last play - or even wipe out their entire drive.
This is actually the only are where I would suggest a change in the game. In the spirit of math (yay!) I would suggest that the penalty cards actually created a negative yardage to add that tiny extra level to the arithmetic - much like the single Jukem card in the deck that is a x2 multiplier to and Pass or Run play.
We haven't had the chance to play 4 player team play, but rules are included with the game.
Like I stated at the beginning, my son loves this game. It could be because he has a 90-ish% win rate, but I don't mind because math!